Matrix World

Worked on the Canadian Development team for Matrix World from 2022 - 2024.

Prototyped and Developed new features

Worked with and Implemented backend structures and Functions

Worked with Mirror to create multiplayer experiences.


Roles on Project

  • Associate Unity Developer

  • Junior Unity Developer

  • UI Designer / Programmer

Tools Used

  • Unity Engine

  • Visual Studio

  • WebGL

  • Sourcetree & Github

  • C#

  • Json

  • JIRA

  • Slack / Lark

  • Mirror Networking

  • HLSL


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